Cameron Wagner

Personal Dev Website

Cameron Wagner

I build tools and interactive systems for automotive visualization, graphics workflows, and production engineering. My work blends Unreal Engine integrations, automation, and polished user experiences.

Houston, TX · cameron.waggs@gmail.com · github.com/Wagisigu · linkedin.com/in/cwaggs

Product engineering

Building polished software products with strong UX, stability, and performance.

Tools and workflows

Designing automation, pipelines, and developer tooling that scale with teams.

Deployment & reliability

Shipping dependable builds, CI/CD automation, and production-ready release processes.

Resume highlights

Quick facts from my resume

Recent experience

Software Developer at General Motors, building Unreal Engine APIs, CI/CD workflows, and vehicle visualization tools.

Core skills

Unreal Engine, C++, OpenUSD, Python, PyTorch, graphics, and machine learning.

Education

MS in Computer Science from UT Austin with an AI/ML focus; BS in Computer Science from UW–Madison.

Featured work

A production-grade Flutter app built for automotive insights.

Read my resume →

Pure Social

A polished Flutter social networking app built around friend connections, shared posts, and profile management with Firebase at the core.

  • Google sign-in and Firebase authentication with persistent sessions.
  • Home feed with posts, image uploads, reactions, and delete controls.
  • Friend requests, friend codes, profiles, and theme settings.

Stack

FlutterDartFirebaseBLoCGetItFirestore